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AMBAC - Chance to dodge attacks.
Beam Cartridge – Accuracy when using beam weapons. Does not include sniper rifles.
CQB - Attack power and accuracy when using beam sabers, swords, axes and naginata.
Defense - Chance to block with a shield.
Emergency Repair - Chance for emergency repair kits to work.
Fighter – Determies what fighters you can use.
Engagement - Accuracy. Affects all weapons at any range.
Near Engagement – Accuracy when attacking targets at distance of 700m or less. Affects all weapon types.
Ranged Engagement - Accuracy when attacking targets at distance greater than 700m. Affects all weapon types.
Hand to Hand - Attack power and accuracy when using claws and grapple.
Mobile Armor – Determines what MA you can use.
Mobile Suit – Determines what MS you can use. Having insufficient skill will give a penalty to your accuracy and dodge. Having more skill than required will give a bonus to your accuracy and dodge.
Shell Firing – Accuracy when using shell firing weapons.
Shooting – Attack power when using beam or shell weapons. Does not include sniper rifles.
Sniping – Accuracy and attack power when using sniper rifles.
Tactics – Attack power. Affect every type of attack.
Weapon Manipulation – Rate of fire. Reduces time it takes to switch weapons, reload and replace shield.
Arms Construction -Determines what weapons you can build at the factory. Higher skill=Better chance for success and EX version.
Battleship Construction - Used for upgrading tanks and Magella attacks.
Clothing Manufacturing -Determines what clothes you can produce at the tailor.
Mining -Higher skill=Better chance to get valuable materials and items.
MS MA Construction -Determines what MS and vehicles you can build at the factory. Higher skill=Better chance for success. It is best to have more skill than the required minimum when building a MS, if not fail rate can be very high.
Refinery -Determines what materials you can produce at the refinery.
Strength - Attack power. Affects all types of attacks.
Spirit – Accuracy, chance to get critical hit and chance to block with shield.
Luck – Chance to dodge attacks.